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Thanks for trying it out. Thinking about it again, I probably fell into the trap of forgetting how much info I had when testing. It didn't occur to me how easy it'd be to get lost, since I spent a lot of time looking at the full maps during development. Perhaps I should've included the png versions in a sort-of manual.

Not a bad idea, as a lot of old-school games were pretty impenetrable if you didn’t read the manual, so it’s not unfitting… but I do still prefer having it self-contained.