Excellent presentation. I made it past the first boss – the animations are extremely cute!
I developed a strategy of “wait patiently for the cubes to intersect so I can bash them safely at the same time” though it was a bit of a boring way to play – I actually would have preferred fewer levels, so I could get to the unique content like the bosses sooner.
I kinda feel like I should have some grace period if my head bashes something while I’m still retracting? I dunno, maybe that would make it too easy? Just a thought.