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(+1)

Felt like everything was pretty slow, but had a fun time nonetheless! The teleporters didn't feel like they added too much though.

Really nice looking style though, felt retro, as if I was playing a Windows 98 screensaver

(+1)

Thanks for playing! I think the sheer number of rigid bodies slowed down the game a bit. I don't really have proper bounds so the culling distance isn't great, but even without fixing that I agree it could be faster. The teleporters were supposed to be my main game mechanic, but as they were not that fun I moved away from using them as a core mechanic. Thanks :)