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Thanks :) We plan to add more levels and events, and polish the game overall (better code quality/performance, allowing selecting/deleting events and instructions, better tutorial, making the interactions with the “dev” (yellow text) better…). Personally, I’d be in favor of open sourcing the game at some point too, maybe even submitting it as an example, but I need to talk this through with the team.

making it open source and allowing other contributes sounds really fun!