The soundtrack is spectacular and the visuals are very cohesive and well done! I wish there was a way to speed up/skip the dialogue, and a more intuitive hitbox for both Despair and the attack - there were times I felt I was hitting but Despair's HP bar didn't go down. Visually I think changing the contrast between Liam's sprite and the background could help as the dark palette had me lose him momentarily a few times, especially when doing a dodge roll. Overall this is a really good play and I'm intrigued where it may develop!