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(1 edit)

Thanks for the comment!

Yeah, it was pretty laborous to do the graphics.

There was originally over 1200 brick files in the game. We had to remove one wall type, + some extras, to fit the game in itch.io's 1000 file limit.

For exporting the bricks I used photoshop layers and self-built automation script which saved all the pieces for one color at a time.

Oh, that's very smart for  the automation process! Did you use Javascript for that, out of curiosity?