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Dear Kamel, 

I am a little confused. Blender 2.93,

Your addon seems to make one entire set of renders from the same perspective(angle). 8 angles, 8 renders from the same position. I was actually expecting it to move around the object in fixed incriments during a animation so that the entire animation can be used as 2d sprite from these angles. Somehow this is not happening for me.

Also, there are major clipping issues. Very, very quickly the Blender z transform will make geometry dissapear and even a value of 0.000001 of clip start will not fix this. Can you help me with this??

Thank you for your effort.

Kind regards.

Dear Lustwaffel,

I'm sorry to hear that you are facing  issues while using the add-on, the way the add-on works is that it rotates the model and renders the animation then it rotate it more and render again,so you get renders for the animation from several angles.

Please make sure you select the only armature  before you click any of the buttons, please let me know if that didn't work so I can try to help you resolve the issue in a different way.

All the best,

Kamel.