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I am a bit torn about this submission. I am not sure you could call it interactive fiction. To me it fits more the Survival/RPG type. But, my review is based on what I could read/see in relation to the theme, not whether it fits the IF genre.

I can't say much about the story, as after trying a few times I could not manage to pass further than the 10th day/step. I think the running out of food was a bit too quick. I got frustrated and did not try to go further after that, so I may have missed the big cliff-hanger  at the end (if there was one?).

The controls were a bit weird. Moving the mouse away to read the text made the map go up/down. Maybe having arrows you would have worked better ? or a click and slide? or use the scroll button of the mouse? It was a shame that the keyboard was only working for some things but not the rest (only moving the map and passing the text (but only if the text bow had been clicked on before)).

Now, the design of the game was very pretty in its simplicity and choice of colours. The music was also a nice touch. Really gave it a nice vibe to it. From what I could get from my small playthroughs, the worldbuilding has had thought put into it (though I did not manage to get much) and the writing was nice.

Cute game, shame I couldn't manage to experience the whole thing.