I think you are incorrect. I agree with Denki that Autonauts is better as a single-player game. It's objective is to develop a set of bots that can manage the resources of their world in order to satisfy the needs of the folk and also to entertain the player and provide interesting challenges.
If some people want a different game that involves multiple players competing for resources, building competing bots to satisfy their competing folk, then those people should look for a war game. That game is not Autonauts.
If other people want a different game that involves multiple players that must somehow cooperate in the collecting of resources, building and controlling a unified set of bots to satisfy the needs of the world's folk, how would that third game resolve the differences of opinions between the players about controlling the bots? If Joe wants the bots to create watery porridge to feed to the folk and Sharon wants the bots to create apple pies to feed to the folk, who wins? Should the game then turn into a war game? Again, that game is not Autonauts.
Denki's developers have put in about a year into the development of the next single-player version of Autonauts and I will be very happy once it is released. I do not think that we should waste Denki's time making them constantly explain why they are not developing a game that is some strange multi-player version of Autonauts. They have done that too many times already. Just let them work in peace on the version of the game that they have chosen.