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Even with the graphic settings being low, the game is still laggy. Other than that, good concept and gameplay.

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Hey shrekGKSprivacy!

This is Bradley, the programmer for the game. We used Unity's high definition rendering pipeline to get the lighting in the game just right, but we also wanted a pixel shader to go with the game. Unfortunately, it does not seem like the pixel shader is possible without weird workarounds which is what we did. The game essentially has a camera and a camera texture: the camera renders the normal game and the texture renders the game at a lower resolution giving it the pixel style we were looking for. This can cause some lag on older machines. We are looking into different ways of fixing this issue.

Thanks for the feedback!

That makes sense. I have been using my mac for around 8 years (since 2014). Would you consider High Sierra an older machine?

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It depends on which Mac device you have and the components in it. High Sierra came out in 2017 so it should run the game just fine, unless if your Mac device has older components.

I see.