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PiranhaKnightProductions

51
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37
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A member registered Jan 18, 2022 · View creator page →

Creator of

Recent community posts

Thank you for your review!

Thank you! I'm glad you liked it!

Thanks a ton!

Thanks for the further explanation! I'll have to make some time to give it another chance and play through it some more because your game was the most interesting one to me before I started playing each submission. :)

It was alright. The right side of the screen is cut off for me so I couldn't see how many of the purple fish I caught. The art is decent and I liked the design of the polar bear!

I started getting super into this game! It was a lot of fun to play and seeing the end where it said it wasn't finished made me kind of sad. I'm excited for what comes in the future!

I thought this submission is alright. The movement could be a lot quicker and less sluggish. The overall gameplay and mechanics are cool, but I like incremental games a lot so I don't know what others might think.

I thought the creativity of the game was okay. Unfortunately, I did not have my control plugged in at the time to feel the rumble, but I think another way to tell when to catch the fish should be implemented for keyboard and mouse players.

As tummyrubbins said, I'm confused with the constellations part of the game. I was able to get one finished, but when I enable fishing and wait, I never get a tug on my fishing pole and left-clicking disables fishing mode.

Dude this game was awesome! It has a lot of potential to become something great in the future! Did you have some inspiration from Iron Lung because although this game is different, it's all I could think about when playing it (that's a good thing haha). Awesome game!

This was actually a fun little game! I have a pretty good reaction time so I was able to beat it in under 10 minutes, but overall the creativity was there! You should add a notice to players to click the screen when the game first starts so they can get through the story.

I love the visuals and audio! It is a bit tough to get used to the controls, but after some work, it was fun! I just can't get very far because the rocks seem to spawn too much. Other than that, I liked it!

I like the style of the game and the audio. Unfortunately, it looks like you didn't add support for widescreen monitors so I can't interact with some of the elements on the screen.

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Hey thanks a ton for playing Shadowed Home! We only had plans for adding the second level which is in the game. We are currently developing our next game!

We're glad you got scared haha!

Thanks a lot for playing Shadowed Home! We're glad you liked it!

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We're glad you like it! The length of the game depends on how many lights are turned on at the beginning of the game and if the player decides to get all the achievements. We've seen players finish the game in just a few minutes!

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It depends on which Mac device you have and the components in it. High Sierra came out in 2017 so it should run the game just fine, unless if your Mac device has older components.

Hey! Thanks a lot for the video! We're glad you liked it!

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Hey shrekGKSprivacy!

This is Bradley, the programmer for the game. We used Unity's high definition rendering pipeline to get the lighting in the game just right, but we also wanted a pixel shader to go with the game. Unfortunately, it does not seem like the pixel shader is possible without weird workarounds which is what we did. The game essentially has a camera and a camera texture: the camera renders the normal game and the texture renders the game at a lower resolution giving it the pixel style we were looking for. This can cause some lag on older machines. We are looking into different ways of fixing this issue.

Thanks for the feedback!

We're glad you enjoyed the game! Thank you featuring the game on your channel

We're glad you enjoyed the game! Thank you for featuring the game on your channel

Thank you! We're glad you like the game!

Hey! Thanks a lot for featuring Shadowed Home in your video! It means a lot! :)

We're glad you enjoyed the game! Thank you!

Thank you! We're glad you enjoyed it!

We're glad you enjoyed the game! Thank you for playing it in your video!

We're glad you had fun with the game! :) Thanks a lot for playing it in your video!

Awesome video! We didn't want the player to sit through a 15 minute tutorial just to beat the game in five minutes so we had the objective said as soon as possible within the first 45 seconds. We're glad you liked the way we did that!

We're very glad you liked the game! Thanks a lot for the video! :)

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Thanks for the video! Love the intro! I must have forgot to set the objects as navigational static so the NavMesh generates around them. This will be fixed by the next update!

-Bradley

We're glad you like it! The prologue, although short, gives you all the information you need to beat the game.

Maybe we'll have the monster start turning up the heat as well! :P Thanks a lot for the video!

Thanks for playing! We're glad you enjoyed it!

Haha we're glad you liked the game and thanks a ton for the video!

Thanks a lot! We're really glad you liked the game!

Thanks for the video! We love how everyone thinks the monster's species is everything but what we had in mind haha

Thanks a lot for the video! Subscribed as well!

Thank you for streaming, and playing the game! We’re glad you liked it! 

Thank you for playing and making a video of the game! We’re glad you liked it!