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The concept is cool, I also really loved the animation you added that you showed  on your twitter account, and I wonder how you created that animation!

It takes a while to understand what is going on in the game, so an introduction tutorial would be really nice.

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Are you talking about the animation for the activation of a module ?
For this one I juste recreate the frames in photoshop, creating a little rectangle inside the module, then made it bigger etc etc until it reach the border of the module (I did the same process of animation by hand for my previous game 😀)

Thanks for your feedback, I'm definitly thinking on how to integrate nicely a "tutorial".
Feel free to check my progress on twitter 😉

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Oh okay I see, so you created the animation before adding it to Gdevelop!
Yes that's the animation I talked about, it looks really swell!

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Yep that's it,
Tweening effect would have been so much complicated I think.

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Yes I agree, cause there is no crop function to cut a sprite out as far as I know.