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(+1)

Surprisingly don't see a lot of classic labyrinth games. Is there a way to change the view angle? I would slow the mouse view rotation. Is it frame-rate-independent? Even the slightest move of my mouse would spin me 360 degrees. Anyway, good work!

(+2)

The sensitivity setting was added very last minute and I realize now that I forgot to make it frame rate independent. Oh well.