Thank you~ and yes I was worried about it being a little overly violent and mean. the original GDD just had picking up letters and keeping them away from Perry, and I thought it's pretty funny to grab them away from him and make him sad. But then obstacles were suggested in playtesting, and once the furniture was there, it was only logical to allow the player to push it around, and if you push furniture, it might hit Perry, and then it's only logical it should stun him and be advantageous to the player... And that's how this became a child abuse simulator by accident XD