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(+3)

The design felt very unique, I don't think i've played something with this 3D style before.

I did have a couple problems though, being able to attack while talking was a little strange but not to big of a deal. But when I got to the first key I just couldnt seem to pick it up. I had to move to a specific area where the tect changed to be able to grab it. I also had a problem seeing the enemies since the vanished alot, I'm not sure if that was intentional though. Also my player kept slowly turning to the right, I checked if it was a problem on my end but after 3 attempts at the game it persisted. 

I really did like the style though it reminded me of the old retro games. Like a strange mix of crash bandicoot and doom. 

Overall good game!


Thank you for the review! We are aware of some of the glitches and bugs you've mentioned, but because of the time limit, we weren't able to fix all of them.

Thanks for the great feedback! We will look into fixing those bugs after the jam! The problem with the player slowly turning around is something interesting and something we never encountered before in our playtesting.

(+1)

I took another look at it and it (Player turning) seems to only happen in webGL while not maximized. Once I changed it to max screen the issue went away.

Thanks for clarifying!