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(1 edit)

I'm not sure I'm a fan of the open world's aspect, i've played a few Hours banging my head against a boss on a bridge that the grace lead me to only to find out that I've missed a boss and am unprepared gear and level wise, the open world's design mislead me with the mechanic that's meant to lead me which is kinda odd, also that bridge boss is really inconsistent on terms of parrying, I've only been able to get the punish after a parry once, all the other times I just end up normally hitting it in the face, is anyone else having this issue?

I had that issue, yes.

His attacks have a weird timing to them, there's a very big delay. I'd go as far as saying they seem to have designed him to punish the sort of rolling that would be very effective in Dark Souls 3.

After getting my head smashed in a few times I went out and explored. I agree, the mechanics are a bit misleading, the game pushes you along as if that was going to be the first, easy, "introductory" fight. I also get the impression that the starter weapons feel underpowered, the game improved when I found another, better one that had a fun weapon art to it.

I really suggest that you go around Limgrave, just exploring, leveling up... At least for a while.

What starter class did you pick, what sort of weapon you prefer?

I picked prisoner, but I much prefer great scythe in the previous games if thats even in the game

I haven't found any scythe yet, but knowing it's a Dex weapong... I do recall one bleed knife I found in the early game, if you want I can tell you where to find it.

I appreciate the offer, but I'm sure I'll find it eventually. I've rerolled my class and gone astrologist, the spells looks interesting