The animations are really clean. I absolutely love the legs moving and the paper flying in the air. Really solid stuff.
The long range throws were quite hard to hit, but satisfying if you ever did!
Thank you!! We're really happy that you appreciated something that we strove to implement! (ノ´ヮ´)ノ*: ・゚𓇼
Some assets were made in Blender: e.g. the bike, the postman and the newspaper.
Regarding the newspaper, only its rotation was animated in Blender, but the shadow is a one-frame sprite with a lower alpha and z-index that is projected along the throw direction. The parabolic motion was scripted following the physics equations. To be honest, it took longer than I would like to admit, but I think that my general physics I professor was right: physics is easy, once you've solved a [similar] problem.
The leg movement was made in Blender.