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cat.astro

150
Posts
8
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4
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A member registered Jan 19, 2022 · View creator page →

Creator of

Recent community posts

Thank you!!

Truthfully, we sometimes feared that the level up UI was too out of sight during the game session since a lot of things happen on the planet. We were also thinking about pausing the game and inviting the player to choose an upgrade, but we decided against it because we feared it would break the player's involvement/concentration and we were running out of time. 

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Thank you for your feedback!

Yup the game is fast. Really fast. :D We tried to target a gameplay session that was at most 5 minutes not to bore the player. I can give you a few tips though.

Tsunamis recharge faster, but have less range (they only hit a city), and you don't have to stop an ongoing research as soon as you find it. 

Many cities have several disasters near them: you can choose the best one depending on the ongoing researches, the availability and your missions.

Rotate the world often as a new research could start in any ("idle") city, and don't forget to upgrade! It'll shorten the disaster cooldown time or increase damage.

Thank you for playing and giving us your feedback! We're glad you enjoyed our entry. :)

First of all: congrats for your first GWJ entry! Your take on the theme was quite interesting. I had fun stinging the human!

I too felt that the camera might need some tweaking.

Cute! I loved the parasite animation and the silliness aspect.

The art style was very cute! Good SFX as well. 

I liked how I had to exploit other fish to go past obstacles. Good job!

The art, VFX and sound were all astounding. I liked the core mechanics. I would've liked if the turn ended if I had no more available actions, but overall the gameplay was really good.
Great work :)

Thanks for your feedback! We're glad you liked our little game!

٩(◕‿◕)۶ Congrats on winning the game!
Thanks for playing and letting us know!
It is really rewarding to hear your feedback :)

Thank you for playing the game and taking time to post a feedback! We're glad you liked it!

Graphics (and VFX in particular) and sound were amazing! I liked the silliness switch that turned satellites into hot dogs and that the parasites attached themselves onto the satellites. The movements felt as though I were in space: I had to dose each action not to stray too far away. However, I think that it fits your game :)

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Nice control and cute art! Music and sfx were spot on

I loved the art. Is the apple storm intentional? :D

Nice! I managed to save the dog! I'd have liked to accumulate more power ups though. 

I'm waiting for the second entry

Nice game! I liked how the parasites interacted with each other and how this could be used to build the levels! 

Nice! I loved the graphics and the background music. The dash was a bit too uncontrolled in my opinion, but I had fun.٩(◕‿◕。)۶

I loved the artwork. The dragon is so cute :3

The game was fun although the initial progression was slow

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I liked the style and the music. The idea was fun. 
How I imagined my dragon every time it got a tax airplane -> (˚ ˃̣̣̥⌓˂̣̣̥)

Both music and art are really nice. The mechanics were fun. Good work! :3

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The artwork and the music are amazing! Sometimes, lava surrounded me at the beginning of the level, and I couldn't do anything but wait for the restart.

The artwork and the music are amazing!

The music and artwork were really nice. :) 

I liked that the level was a closed loop, so I could continue gathering more coins. :D

I really liked the artwork. Sadly, the Hand was displeased :(

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I like the artwork and the barter mechanic. Unfortunately, the game kept crashing after a few NPCs 

The art style and the animations are amazing. I liked the mechanic. However, I  wish I had a way to tune the strength of the throw regardless of the angle. Sometimes, with large objects, the "collected" sfx. I think it might be due to compenetrating shapes. 
I think it would be cool if the value of the dropped object influenced the awareness of the dragon. That way, the greedier you are, the higher the chance to wake the dragon is! 

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The art is awesome, and both the clouds and the dragon were cute. I noticed that the pearls disappeared mid-air when the whale cloud was despawned. 

Overall, it was a tranquil experience.

I liked the music and the art. I wish I could buy more upgrades :)

I liked the art and the story :)

I liked the medieval fair/carnival vibe I got from the game :3

The movement mechanic was quite interesting. I admit that I did spend quite a while just making it move randomly for fun. :D
The music was nice as well.

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Cute game. :)

The idea was fun, and I liked the art

Thanks!! I'm glad you liked theminigame so much you'd like to see it more and intentionally! :D

Thanks for the feedback! I'm glad you liked the game! c:

Cool visuals! I really liked the style!

Cute artwork! Nice animations

Thanks 🤩
by the way, I really loved your entry! 

Well... I guess I'll stop at 1.5 Trillion CPS...

The game idea is nice and addictive. Maybe you could increase the cost of an upgrade after you buy it. Good job

Wow! I really liked this entry! Good job! 

Amazing visuals. 

I was sad when it finished. I would've liked some more mysteries  :3

Wow! It's really rewarding to hear your comment about the quality of our entry and that you'd like to see it expanded some more! I am extremely happy about this. 

I'm glad you liked the writing style! I'm sorry about the spelling errors 😨. I thought we'd caught them all ^-^"