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The core of the game was fun, I still think lighting needs some work and the controls feel a little sticky but since the rooms are so small it works.

Thank you! I kinda disliked the controls I had set up but I had to move on or else not do as much as I wanted to do. What do you mean by the lighting needs some work? You mean how when you exit a room it gets hidden from you? 

(+1)

I think it just needs some post processing to give it some Identity, add some of that and then make some areas stand out more then other. So the sword for instance, you could make it glow blue and then it won't look as flat. Also in a lot of top down games there are small circular shadows under the sprites to give them more depth, although that's more of an optional addition.

Thank you so much for this feedback! I am making notes of all this so I can add it in a post jam update :)