The core of the game was fun, I still think lighting needs some work and the controls feel a little sticky but since the rooms are so small it works.
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I think it just needs some post processing to give it some Identity, add some of that and then make some areas stand out more then other. So the sword for instance, you could make it glow blue and then it won't look as flat. Also in a lot of top down games there are small circular shadows under the sprites to give them more depth, although that's more of an optional addition.