The music is cool, it's a good idea...there is just one little problem.
THIS IS TOO DIFFICULT.
It's a die and retry with a slow character when you must anticipate everything, and you can't succed without dying in every traps...Rage quit.
Wow, it seems like I WAAAY underestimated the difficulty on this game! This was supposed to be the first level!
I’m so glad I uploaded this version, I had no idea this was so difficult. I think it’s much easier when you spend several hours designing the level and know it inside and out.
Thanks for the feedback!
Version 1.0 (First complete level) is going well and will be out very soon! It'll have 2 bonus quests, which means I'm planning to make the main level significantly easier. I've already gotten feedback from friends saying the changes are successful. Now, about the changes you suggested:
Overall, solid suggestions! I'm also toying with adding visual aids (arrows, etc) into the level itself to make the experience more straightforward. I'll see how it goes!