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That was pretty neat.  I liked the design overall.  I don't think it was too hard or easy.  Although, I only got hit one time when I won.  Just concept, nice music.  The enemies dying sounded out of sync in spots but overall, really cool!

Great job!

Thank you! I watched your video. Nicely done and congrats!

Although I tried to merge the concepts from rhythm games and puzzle-based bullet-hell games, still I'm doing too bad on fine-tuning the mechanism and making better sound/graphic design, so thanks a lot for your precious live-play feedback. I would like to see if I can push this concept to some better implementations.