That was pretty neat. I liked the design overall. I don't think it was too hard or easy. Although, I only got hit one time when I won. Just concept, nice music. The enemies dying sounded out of sync in spots but overall, really cool!
Great job!
Thank you! I watched your video. Nicely done and congrats!
Although I tried to merge the concepts from rhythm games and puzzle-based bullet-hell games, still I'm doing too bad on fine-tuning the mechanism and making better sound/graphic design, so thanks a lot for your precious live-play feedback. I would like to see if I can push this concept to some better implementations.