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Glitched off the map early on, later found out it does teleport you back. Had to exit the main menu and play again. 

Great level design, car mechanics, and interaction with zombies and the world. It is not clear how the power ups tie into objectives but it can be inferred. Would be nice to see a way to have better ramming controls, such as drifting into a column of zombies. 

Power ups could be highlighted to stand out from the darkened world. The car could also benefit from stronger headlights. Took me a while to figure out there were civilians alongside zombies, but hitting them gave me points too. Also ran into a bug where deliveries would not show up at all. Scoring persists when exiting to the main menu, as well as this bug. Have to shut down the application and relaunch to get the delivery mechanic to show up.

Overall a fun experience with potential.

Thanks a lot for your review!

You kind of found all our points we still wanted to improve on, but didn't have time for anymore, heh. Totally agree about the highlighting part, we just didn't get round to that yet either. Maybe if we create a new build after the game jam rating time.

Do you have specifics on the bug with the deliveries? Was that after a restart?
I think I noticed the same bug as well, so we'll try and iron that out as well.