for this project i wanted to make it so that you fight with a massive horde and you are building up your army to be huge aswell, but the lag is a problem:- )
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i haven’t used pathfinding for enemies. i just set a force to move towards a player, because with pathfinding they bug out and start to move into each other, when they are close to the pathfinding end point. even with all the collision functions. But it is a cool idea and i would like to try it out : -)