Thanks! I wanted to add more levels (maybe even randomly generated ones) but it turned out that I just couldn’t make myself work on this for enough hours to make it happen. Hopefully if I end up making a full game out of this it’ll have that.
I think they originally didn’t deal contact damage, and in hindsight I don’t have a clue why I made them do so. I guess I thought it was too easy if you could walk through them, idk. The idea “story”-wise was that getting close to a hallucination would harm your sanity or something.