-Magnifying glass mechanic is very clean and efficient: directly revealing hidden information through this felt very intuitive
-(Bug): I couldn't move around with WASD or Arrow keys; "interacting with NPCs" also didn't happen? I was able to read dialogue when I moused them over though. Also on Level 6 the "pairing up" of townsfolk was kind of a guess since there was no narrative clue (no real dialogue when I moused them over)
-Trigger warning is always always good. Well done on that one.
-One thing to note about heavy subject matter: I recognize that this is a game jam game and it simplifies certain elements of emotional distress for the sake of time, but the idea of "doing okay on surface but doing Not That Great actually inside" was maybe too simplified? It delivered the message, but there is a lot of potential with this mechanic I believe, and if this was a more narrative-heavy game I feel like it would've made more sense, but the simplicity of the narrative kind of takes the potential away from a brilliant gameplay mechanic.
Overall a great game!