Definitely one of the stranger games I've played so far. Make things disappear by grabbing a stick? Change worlds via pelican consumption? I like it. The parallax scroll and art was good too.
I would say that since you are controlling the inventory via mouse, I think the ux would be a little better if the inventory was always open (maybe it just appears as 4 boxes on the bottom of the screen), might make the gameplay a little more fluid.
Great job team