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Avian Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #296 | 3.472 | 3.750 |
Innovation | #306 | 3.318 | 3.583 |
Graphics | #497 | 3.395 | 3.667 |
Audio | #519 | 3.009 | 3.250 |
Overall | #523 | 3.099 | 3.347 |
Theme | #680 | 2.855 | 3.083 |
Fun | #891 | 2.546 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The player controls which items are real or not through the use of a mystical pelican.
Did you write all the code and made all the assets from scratch?
Yes, we made all the code and art assets in the seven days.
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Comments
Awesome! You have adapted the theme perfectly, I love it. The levels are very entertaining. Great job!
I really enjoyed your interpretation of the puzzle platformer and loved your art. The mystical pelican was great and I had a lot of fun with this. Great job!
Great game, the puzzles are really well designed. The robot is really slow, smoother movements would be great, and I think this Game doesn't really need the mouse, play entirely with keyboard would be a little bit better. Well done !
Really well designed puzzles, great job
The music and art are super good!
Pretty fun take on a traditional puzzle platformer.
It's as fun as it's weird. I really liked to play the game
Interesting idea, just hard to use.
Definitely one of the stranger games I've played so far. Make things disappear by grabbing a stick? Change worlds via pelican consumption? I like it. The parallax scroll and art was good too.
I would say that since you are controlling the inventory via mouse, I think the ux would be a little better if the inventory was always open (maybe it just appears as 4 boxes on the bottom of the screen), might make the gameplay a little more fluid.
Great job team