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Thanks for playing!

Striking a good balance between "too obvious and handholdy" and "optical illusion tier" was definitely one of the main challenges of making this game. On one hand because they are supposed to be fake if say I just make them different colors such that one can easily like see which one is which without even looking at the screen what's the point? Might as well make two completely different items. On the other hand at one point during the development it was way worse; it was literally like an optical illusion lol where if you look at a real coin all the other coins would look like they spin right and vise versa. After pondering for a little I decided to go against the optical illusion route thankfully XP

The character is... well... from a tiny ongoing game jam that I now host XD