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Hey, thanks for the feedback.

Yeah, you're supposed to get stuck, so you can stop and think... Start asking yourself questions, you'll often find that the answer was right in front of you this whole time!

+ Sorry for keeping the info as abstract as the art style. But in the game "i" , I chose story over the game design decision to help the player too much. Because the whole point of the game is what you (i) goes through...

So will  i  get stuck like everyone else? 

Or will  i  finaly stop and think for a little bit, and then capture that bittersweet feeling right after. Mixed with joy, accomplishment, slight anger, and laughter.