+ Sorry for keeping the info as abstract as the art style. But in the game "i" , I chose story over the game design decision to help the player too much. Because the whole point of the game is what you (i) goes through...
So will i get stuck like everyone else?
Or will i finaly stop and think for a little bit, and then capture that bittersweet feeling right after. Mixed with joy, accomplishment, slight anger, and laughter.