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Nice work! I enjoyed playing the game. It took me a little while to figure out which of the slimes were transparent, but once I figured it out I enjoyed playing this little game. A little more feedback when you take damage and when you damage enemies would have been cool. Good job.

Thanks! I tried to make them a bit hard to distinguish for a challenge but with such small life and restarting the game being so tedious I guess it just ended up being annoying. I assume you mean knockback when you say feedback; Yeah, that honestly would’ve been much better than them just stopping for a little bit. Thanks for the feedback!