This is really good! I like the idea, the music and the art.
A couple of things that jumped out at me:
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The damage/kill noise of the enemies varies in volume. It appears to be random and the loud ones are much too loud. At first I thought it was distance related (louder the closer they are to the player when he attacks them) but that was not the case.
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I couldnt tell how and when weapons replenished. It appeared to be at a random time and a random number of thowing stars which was a bit disorienting.
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The second level was punishingly difficult compared with the first and the restart loop is a bit long. (Takes too long to respawn in the bedroom and walk across and restart the next level).
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Coyote time would have been a nice touch :)
But I really enjoyed the variation in the enemies and the levels you created, the sfx were satisfying and the game loop is definitely fun, especially the close vs long distance combat.
Great job :)