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(+1)

I really got into the story.

In addition to the already known parallax issue, I think the speech bubbles could be already at full size and text fill it from left to right. The way it is now makes it really hard to read.

What else... When starting a new level Amanda could already be by your side instead of floating from the assumed previous position. And at the end I thought the controls were locked for a cutscene. But when I tried to move, I slipped too far into oblivion, never seeing the ending.

Good stuff, good job!

(1 edit)

Hey, thanks for the review!

I actually thought of the bubble idea, but I didn't do it because I didn't think it will look good, although I might experiment with the bubble idea and see how it goes, although in the settings you could slow the text down, so it stays longer on the screen.

Amanda should be next to you when you enter a new level, doesn't she?

Oh, and the last cutscene bug, I hate it so much, other cutscenes lock your movement, but I forgot to do that here, and if you want to see the ending here's a link for someone who played it (it will take you to the time of the ending):

https://www.twitch.tv/videos/1410661028?t=02h21m34s

(+1)

Oh, there was  an option for the text speed? Sweet.

For me Amanda takes a bit to get to me and you can see the tail of speech bubble before it "lands". Or was it just the bubble..? Can't remember anymore haha.