Hey, thanks for the review!
I actually thought of the bubble idea, but I didn't do it because I didn't think it will look good, although I might experiment with the bubble idea and see how it goes, although in the settings you could slow the text down, so it stays longer on the screen.
Amanda should be next to you when you enter a new level, doesn't she?
Oh, and the last cutscene bug, I hate it so much, other cutscenes lock your movement, but I forgot to do that here, and if you want to see the ending here's a link for someone who played it (it will take you to the time of the ending):