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A few things to note. There are no checkpoints, so if you lose after the first battle, you go back to the start. The dialogue can be messed up if you press space before it ends typing. The battle system got a tad bit repetitive after the first two battles. I don't get why there's a timer when the enemy can kill you before it ends. Some sprites were a little blurry, Id recommend turning off bilinear filtering and selecting "Point, no filter" in Unity. Other than those points I think that a lot of love was put into the games story, which is where it shines the most. There were a few grammatical errors but overall, solid story. Good job! 6/10 :>

Thanks a lot for taking the time to play and analyze the game. These points will really help me in improving the game.