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(1 edit)

Decent little platformer, I really liked how the background slowly faded into different colours as you made your way through the levels. That was a nice touch. The biggest mistake was not adding an instructions screen or controls at the beginning of the game. I didn't realise you could triple jump until accidentally trying it and almost gave up at the first couple of big spikes. Ended up playing till the end though - good work!

(+1)

Thank you so much. I've understood a lot of stuff by participating in the jam. It's just that we shouldn't on;y focus on the gameplay but also provide an instructions screen. A way to tell the story and finish it 4 hour before the jam ends in order to create an end. Thanks for your feedback anyways! goodluck with the jam.

(+1)

The color transition was easy. The background is just dead black. I used lights to give some crispiness. You see that both red and blue(the mainly used colors in the game) are powerful dark colors. So, I used some gaps which is filled by the black bg to slowly fade to different colors.