Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

A straightforward concept which makes for a very intense and rewarding challenge!

Interestingly, I found a mouse and a trackpad had their own advantages: with my mouse I could aim easily but found it harder to flick, whereas massive flicks with a trackpad were easy but I sometimes missed the enemies I was trying to pick up. I wonder what it'd be like on a touchscreen...

It took me quite a few tries to finish the 60 seconds without my castle taking any damage, so I'd say the difficulty is just right too.

Nice work!

Glad you enjoyed the game!

Nice comparison of input methods; Maybe I should dust off the Android PR for gosu and see if I can finish it and then test out this game on it.