This was a great little spin on some of the mechanics from the game Darkwood. I really liked the opening menu and the use of light to make text appear. I think the game could have been improved with some corporeal enemies to avoid too as I was mostly able to glance away from ghosts and cheese past them by hanging to the walls. I think a mixture of ghosts and physical monsters would have made the levels more challenging.
I really liked the use of tight corridors in the later levels, though it felt a bit weird that you could back into the ghosts when they weren't visible as though they were physical objects. The ending was a nice touch - good game!