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interesting concept! was a bit hard to understand at first but after a while it made more sense, but staying in real mode makes the game a bit too easy. making your energy drain was a good attempt at balancing, but it doesnt do that much tbh

maybe add some kind of time limit to it? that would've balanced things a bit more i think

(+1)

thanks for playing :) the idea was to use up "fuel" much faster then you can catch the things in the real view, but I broke the balancing before the final export :D

yeah, it was a good way to balance things but stuff like that happens haha