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(+2)

There's just something scary about a cone chasing and pushing you, I got an "it" vibe (one of my favorite movies) from this game, the music is on point and you nailed the theme. When I was on the second floor, after falling down from the platforms the game didn't restart, I had to walk back to the beginning and try again. This was a great horror game, excellent work, I loved it!

That is funny that you mentioned "it" I feel the same vibe when I play it hahaha. Honestly, the cone was left as the mesh as we didn't have time in the end to implement a nicer one with animations but now I am considering keeping the cone and making him a little scarier lol instead of a wood floor material on him. Glad you enjoyed the music as well. And yes, unfortunately due to a silly mistake of copying coordinates while in a rush at the end to implement those triggers under the floors, I forgot to move the one on level 2 over to the left as the hallway on that level is moved to the left compared to the others so the trigger is only halfway there, will get this fixed immediately and an updated version of the game will be released after the jam ends. Thank you so much for the feedback and for continuing to play through despite the bugs, it is much appreciated and glad you enjoyed it as well!

(+1)

Yeah, I think there's just something scary about having a non-monster moving towards you, I don't know how to describe it but you get the point.