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(+4)

Nice idea for the theme, it was fun! The art looked really awesome, a pleasant bg music too and interesting puzzles too! 

I just feel like the game sometimes does a bit poor communication with the player, after i got the first item(watch) it was really unclear what to do next. Since i just got the item i assumed i need to use it, so i reset the level a few times, tried to walk into every corner with every possibility to realize i just need to stand on the starting point.  

I think the gloves could be communicated a bit better too, maybe force the player to move something in the same room just in case.

Also having the level reset as an item was a bit confusing too because it looked like it was a an ingame mechanic.

Anyway, dont overthink those, the game overall was great! I enjoyed it!

(+3)

Thank you so much for taking the time to write such great feedback! ^^

The points you mentioned are absolutely true and our team completely agrees with that. 
The player communication got cut a little short because we really filled up our plates with our goal to create visually different stages for each level.