Thanks for taking the time to do both pocketmod and screen versions!
Character options... perhaps backgrounds? That could cover upbringing, culture, past careers (failed or otherwise), or any personally significant event?
How about drive or motivation? Like a background, a drive gives a player some prompts to fall back on as "default" or "instinctive" when they're not sure what to do.
Perhaps more classes? I am personally a fan of the monk (punchy!), summoner (final fantasy!), 4e's warlord (shouty!), investigator (sherlocky!), and gunslinger (hans solo-y!). But i would also understand if those don't fit your idea of what you'd like in your game!
Whatever you're most interested in making, that's what i'm most interested in seeing.