Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Thank you! And thanks for the feedback. The Pyramids are not supposed to have any collisions, last minute decision, technical problems and I didn't have enough time to do what I really wanted, which was to make them into mini levels. Kudos to Andrew for the nice OST and SFX : ) And yeah, I see how that ending can feel hasty, but it's a jam, I simply didn't have enough free time to polish it. The minimalism of the level was intentional, I did put everything that mattered near each other.