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(+2)

Hahahahaha I loved that ! The voice acting is just on point, the lines were hilarious xD ! The gameplay itself was really original and fun, the tutorial explains the mechanics very well and the game fits the theme perfectly.

The gameplay loop is clear and enjoyable, but the UI was a bit messy. Finding the room in the left list was sometimes a bit hard, I would have prefered if the required items icons were in the room itself (like under the room's name, for exemple, or at the center of the room), instead of in a list.  The "inventory" list was also a messy : how about grouping by categories (like putting "toilets", "sink" and "bathtub" on the same line, "chair", "armchair" and "sofa" on another line, "bed", "king size bed" and "cushion" on another, etc... You got the idea) and maybe with some light background color for each line (blue for the water stuff, etc...).

I can imagine more levels, with an increasing number of rooms and multiple people in the same house, that would be amazing ! There is a lot on potential in this ^^. Congratulations !

Thank you so much for the detailed feedback! I'm glad you enjoyed playing it. :)

The UI is definitely something we could and probably will improve, the lack of a dedicated and experienced artist on the team really shows in these cases. The order of items did not follow much logic (it's actually the order we added them in game) and it makes it harder to find things. I can imagine this as a difficulty setting: at low difficulty, everything is placed in a thematical layout (like you suggested) but and higher difficulty, it could be random or even change over the game.

We have many ideas we had to cut because of our limited scope, but after the jam ends, we'll take a good look at it and based on how it performed, we'll polish it some more or maybe even add some new features and levels. We'll also keep posted those who were interested.