Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks for playing :)

We decided to hide the sanity meter to make the game feel more atmospheric. Instead, the monster's opacity reflects your sanity, becoming more "real" as your sanity goes down, giving you a rough idea of how close to death you are without revealing precise information.

Appreciate the feedback though!