Nice work, you have a good core loop to build upon with more upgrades and enemies. Well done!
Lumofish
Creator of
Recent community posts
Here's mine:
https://itch.io/jam/gamedevtv-jam-2024/rate/2750145
I'll check yours out now!
Thanks for playing :)
We decided to hide the sanity meter to make the game feel more atmospheric. Instead, the monster's opacity reflects your sanity, becoming more "real" as your sanity goes down, giving you a rough idea of how close to death you are without revealing precise information.
Appreciate the feedback though!
Feel free to check out ours here: https://itch.io/jam/brackeys-7/rate/1419719
I'll have a look at yours now and give it a rating :)
Thanks for playing!
Originally the brain was meant to grow (and actually did at one point!) however it started acting very buggy so I decided to remove it as I only had a few hours left :( Some way to increase the risk/reward sounds like a great idea though.
As for the gravity, it is intended to be fairly difficult to control (you can switch mid air once before you must touch the ground to get a bit more distance), but I may update it after the jam ends to make it fell a bit snappier.
Thanks for the feedback, it's very helpful!
Looks interesting! Ill have a look at yours now.
Here's mine if you want to check it out: https://itch.io/jam/blackthornprod-game-jam-3/rate/899885