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I'm pleasantly surprised at how much work you put into the voice recordings. I managed to get 2 bad endings (the spell book and the scythe), but I enjoyed it. Some of the soul descriptions were funny as well as the inn description ("some of the best food... well, the only food." made me smile.) 

As for what could be better, your pronunciation of "s" and the overall voice recording could be clearer since it took me a few times to understand what was being said. The game also has some minor bugs such as when you meet death you can just walk away and thought/speech bubbles stay there, you can have overlapping voice recordings, and you apparently give the spell book to the pastor even if you don't have one or if you did in a previous play-through, etc.

You don't have the prettiest graphics or the best game-play, but your game has charm and you made an adventure game work without text and I think that's a success. Good luck in future jams! :)

I actually saw someone return to the speech bubble, so luckily it stayed there, in order to remember the spell ingredients but with text probably could just do an image with checkboxes.