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(2 edits)

Alright, that wasn't new or interesting as first, but it sure was intense as hell, took me a couple tries to beat it, the walk animation is weird af but ok, the dialogues are pretty out of place but fun to read, i didn't even remember what the nailgun was for until going back upstair lol, this also gives me Lakeview Cabin vibe ( i bet you base on the chainsaw massacre incident ) and some of the Puppet Combo games ( the jumpscares and musics are great, but i think the gore should be worked on more ). Anyway please forgive me as i didn't show the intro of the game, also skipping some of the papers that contain words of the captured victims, cuz i wanted to finish the game as fast as possible, i bet you've watched somebody play this game but they all stuck at the instrument puzzle lol, i know it's a good game when you have to read the paper that contains the note  in order to solve the puzzle. Also i think it was because the lack of bandages that let people down as they have a hard time outrun the killers and get killed. The game is bigger than i thought it would be, and very promising too, i hope you guys will keep doing your best for the next volumes, will consider paying for this game if it was released on steam tho.

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Thanks a LOT! This is the most effort ever put in a review on my game lmao. Anyways, I think all of the things that you say is incredibly true from the inspirations, cons, etc. I really appreciate it. Thanks also for the gameplay, very very cool. I will try my best to improve on the next volume! :D

Hey man!
Long time no see!
I’ve been working on a new RPG Maker-like game that has some horror aspects, and I think it would resonate with you and your audience. Since I noticed your recent videos covered games like The Coffin of Andy and Leyley, so I thought you might be interested in my upcoming game too! ("COCOA")

It’s still in development and is set to release around Q1 2025. If you’d like to learn more or discuss it, let me know how I can reach you! (e-mail would be great.)

Hello! I have checked out COCOA's steam page for a sec and I think it looks very unique! Though I'm not sure if I'm gonna play it once it comes out, cause I'm not really a fan of management game, I will still check it out for the story and give it a recommendation once it gets to that point! Wish you guys the best of luck for making that game.

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Thanks man! 

Yeah, the game is a pretty experimental game in terms of genre. I would say it's 65% RPG, 35% Management game. I think the RPG section is pretty intense, and the management part act as a small break before coming back to the RPG section. It's going back and forth between those two section with each story progressing on each other. The back and forth of the section will also played a role in creating contrast and mixed up feelings between greed/dopamine rush and humanity/empathy.


When the game releases I'll be sure to give you the steam keys, so you can play it for free :)