Absolutely love it! There's a few rough patches and bugs, but the idea and artwork are fantastic! Definitely want to see this expanded. The high-res pixel art is gorgeous and the card art is invocative and fun. The card drag effects and character animations really help the game come to life. A fullscreen option might be a nice addition and I would also like to see the background brightness and contrast touched up to makes the sprites stand out just a tiny bit more.
The sound design is great, the music tracks and sound effects fit the action very well. I also appreciate that it was all made specifically for this game. Very impressed.
I found the gameplay to be easy to understand. I also like the card descriptions on click, it's a great and intuitive addition to the mechanics. The balance however is very skewed and I haven't been able to finish the game despite playing around 8 sessions. Some encounters are very easy, others are extremely hard. I recommend changing the high but permanent pleasure bar for the player to a modest one that resets at least partially between encounters. You might also want to include some way to draw from the deck during the player phase or lock cards in your hand for future use. Currently I end up skipping a lot of turns hunting for the right kind of bang card.
There are some major bugs in the game such as the game map occasionally resetting and the game crashing on a gameover.
Overall, I think this game is incredibly promising and I will absolutely play it again when it's updated. Every member of the team has done an amazing job and I really appreciate what you've been able to accomplish in just four short weeks!