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Nice game, especially in 14h of work, feels a bit like Getting over it with the level design. The bouncy walls add a lot of freedom, and the double jump thing is pleasant to use. The only major complaint i would have is that the camera could have "in-between" states, because the view change mid-jump doesn't feel good. Also the sensibility of the jump strength is a bit extreme, but maybe that's because i played on PC.

(+1)

Thanks! You're right, it was designed for mobile and only 14 hours was not a good enough time frame to get what I wanted in, The reason it felt so horrible with the camera was simply my poor level design ;) I spend about 2 hours on the design of the whole game. I'll be hooking it up to the play store in the upcoming months just so I have something on there for people to try

Thanks for the review, will come and try yours out next :)